Mo/E healers are totally based on both glyph of lesser energy and glyph of energy. seeing as you can virtually spam heal party along with other spells, with the right weap/offhand combination your glyphs recharge quickly enough to use back to back.
although even without those, if you cast for example...
Glyph of energy (Elite)
Heal Party
Glyph of Lesser Energy
Heal Party
.. after you cast heal party a second time your glyph of energy should be close to recharged, so ultimately you are getting 3 15 energy spells for the cost of 1.
the next time your glyphs are recharged they should both be ready, and do it all over again
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